Sneaky Bacon is a third-person stealth and puzzle-like game that draws inspiration from games like the Untitled Goose Game. Players control a pig who wants to escape a farm along with other animals. The objective is to free animals from their pens and escape without being caught by the farmers. The game features three playable levels which take place in different settings: a farm, a barn and a factory. Each level increases in difficulty and on the last level, players must think about their strategy carefully in order to engineer a successful escape.
This was my final year group project, developed in Unity. It was my introduction to Unity, and thankfully I had an experienced programmer in my group that was able to help me get settled. I was mostly responsible for programming the tutorial level, but also helped with AI and the hard difficulty level. All of the programming was done in C#.